Nirvana Noir


Premise

A single-player adventure puzzle noir mystery beyond time, space and in two parallel storylines – a follow up to the award-winning Genesis Noir. Check out the Kickstarter↗ for the project.

Role & Scope

As a 3D environment artist, and prop designer, I contributed to level and cutscene production by modeling, texturing, and set dressing assets that aligned with the game’s distinctive visual style and player UX.

Tools

Unreal Engine
Blender
C4D
Adobe CC

Team

Evan Anthony,
Jeremy Abel,
Evan Stark,
Marcin Zeglinski,
Noah Sablan,
Drew Genel
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