Fracture:
A Marvel Pop-Up Experience

An immersive phygital game prototype for MCU fans.


Role & Scope

Creative Director
UIUX Designer
Game Designer
Solo Dev

Skills

Visual Identity
Experiential Designer
Game Design
Creative Technology

Duration

6 weeks

Team

Solo

Like air hockey meets the MCU — players physically control projected Marvel heroes on a shared table to take down Doctor Doom and his army of Doombots.


Problem

MCU fans aren't equally prepped for games.

The onset of Marvel Rivals marks a major demographic shift in entertainment towards gamers, yet Marvel's most loyal fans are suited for the cinema and are at risk of being left behind.

Exterior of the Fracture pop-up dome Exterior of the Fracture pop-up dome

Opportunity

Bringing gaming to non-gamers.

Creating an experience that introduces MCU fans to the excitement of online gaming — without the skill barriers — through Marvel's IP. By meeting cinematic fans where they already are, this pop-up partners with theaters nationwide to deliver an immersive phygital gaming experience tied to the current Marvel release.

Exterior of the Fracture pop-up dome

Exterior of the Fracture pop-up dome experience at a movie theater.

Immersive gaming table that invites 3 players at a time.

Scene 1

1. Players illuminate projected paths as Marvel characters.

Scene 2

2. Players end up at different game tables with grabbable controllers.

Scene 3

3. The room creates unique teams based on each player's character

Scene 4

4. Players leave the game dome.


Concept

When Heroes Cross Paths, Sparks Fly.

Designed for three players against an AI enemy, this timed bullet-hell game balances teamwork and individual skill. Each session delivers an intimate yet dynamic experience, uniquely shaped by characters and teammates.


Game Design Overview

Designed for gamers of all skill-levels.

A curated user experience that onboards a player into the game's rules, mechanics, and gameplay, incorporating fans' favorite characters and lore from the MCU.

Game map overview

Feature 1

Shatter the enemy with your Chronoshard

Players' devices are enveloped in a Chronoshard, a piece from the broken multiverse, which they push around to shatter invading Doombots.

Chronoshard UI

Feature 2

Dodge and destroy an army of Doombots.

Dr. Doom and his future self have teamed up to wreak havoc across the multiverse, releasing waves of Doombots with different abilities: a homing bot, a sharp shooter, and an AOE spawner.

Boss overview

Feature 3

Assemble with your teammates.

Assemble other players to unleash combined powers unique to your heroes and take down all Doombots in the vicinity.

Collab still

Feature 4

Preserve your health & beat the clock.

Each player gets immediate visual feedback on their Nexus, a custom UI system that displays health, power-ups, score, and time remaining.

Nexus UI

Feature 5

Emergent dialogue for richer narratives.

Using OpenAI, the game generates situational dialogue and conversations based on character lore and in-game stats, sparking unique narratives across the MCU.

AI dialogue scenario

Process

Ideating a non-gamer-friendly experience.

The process aimed to translate the joys of online gaming into in-person play. These tenets were: finding your character, forming a team, and completing a mission.

Process Process Process Process Process